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Thursday, September 26, 2013

New Palladium Creature: Arbolite the furry lizard





Image is located at World Biology

Arbolite the furry lizard
Description: A two legged upright warm blooded lizard with a colorful coat (reds and oranges) that trails down a large portion of its scaly back. They stand about 9 feet tall and 4 feet wide. Their usual tone of skin is brown and green hues with blue and purple or brown and green highlights around the eyes and lips. They have razor sharp teeth, claws and talons. These creatures are known for being excellent hunters and jumpers.
Alignment: Anarchist but can be manipulated (trained in a gentler behavior)
The Eight Attributes: I.Q.: 2D8, M.E.: 3D6, M.A.: 3D6, P.S.: 3D6, P.P.: 4D6 (very dangerous!), P.E.: 3D6, P.B.: 1D8, Spd.: 3D6+20
Hit Points: 3D6
S.D.C.: 45
Natural A.R.: 12 (thick select fur and skin)
Horror Factor: 8
P.P.E.: 2D6
I.S.P.: 1D6
Natural Abilities: Sense heat and great sense of smell +20% track human if the target is within a mile (two if downwind). As a pack animal these creatures use a series of clicks with their tongues to communicate and orchestrate a fantastic attack. Their natural jump is 15 feet vertically and 20 feet horizontal. Their eyes are built to give them a keen night vision (1000 feet) and the pads on their feet allow for a almost no slip climb (75% climb)
Attacks per Melee: 3
Damage:
  • Bite: 3D6
  • Fore Claw: 1D6
  • Foot Claw: 3D6
  • Head butt: 2D6 +PS bonus
Bonuses: +3 to strike
Magic: None
Psionics: None
Value: Alive: 1200; 2000 trained. Fur: 600, Meat: 0 to 100 (extremely sweet but smells to high heaven)
Average Life Span: 20 years, 8 month gestation, live birth (generally one).
Habitat: This warm blooded creature can be found in forests and plains near foothills. Generally they are used as pack animals or riding beasts by orcs, goblins or hobgoblins; some have even been seen with ogres.
Range: These creatures are found in almost everywhere there is a mountain range or foothills. They depend on the hills for hiding their nests though the nest tends to attract bees and insects that love nectar.
Size: 9 feet plus 1D6 inches for every 5 years of age.
Weight: 500 lbs. plus 3D10 lbs. for every 5 years of age.
Life Expectancy: 40 years though most do not live past 20 in the wilderness.
Notes: In their natural habitat these creatures are vicious killers and hunters but this creature respect a challenge and will follow the commands of those that break them without question. Over time the creature show devout loyalty and will attack those that would attack their new master. On another note, the creature has a keen sense of smell and will sniff out fruit, sugar (candy) or honey that generally can be safely consumed by humanoids within a one mile radius.

Wednesday, September 25, 2013

Blake WWII

Either one is good for me. Modern will be New Orleans, and so will likely have Zombies.  It is pretty standard Dresden Files, so let me explain my vision for WWII

The team will be a group of mortals or light supernatural characters who are all members of the OSS.  They're behind enemy lines, far from support and the weird euphemism begins happening.

We'd be looking at starting with 6 refresh, so there's not really much you can do in a supernatural sense.  I'd prefer if the max refresh that is spent on power didn't exceed -3 (after catches and other drawbacks of course), with each of the charcters growing organically during the course of the adventure. (IE a White Court Virgin going full White Court in play at a necessary moment).

Nazi Vampires, Ancient Horrors, and maybe even a Unicorn or two, Europe will be your entire setting and you'll go where the mission, or investigation, takes you.