This blog is for those that enjoy all Rifts, Palladium and Heroes Unlimited games that we have. I am writing anything and everything that comes to mind on the subject. Recently I have started to add new material that could be used by a GM that would improve the game for other GM's and their players. I have invited new writers and hope to add new material with these other writers.
Wednesday, December 12, 2012
The Chase
I was talking to two great buddies of mine and the topic of long term campaigns came up. I wanted to do a campaign about chasing the characters to their goal because it works in the movies/TV. The guys pointed out (in not so many words) they (the characters) would either make it a last stand or scatter like sheep. Both are not good options and make for a lousy campaign. They said the concept is great in movies and TV but not for RPG. What I need is to draw the towards the desired target. So I am now going to co-GM (I'll talk about that in another post) a game an ATB game but my tactic is going to change for a better game.
Posted by
Nathan Bingham
at
7:46 AM
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